Go Back   Forums > Modding > Coding

Reply
 
Thread Tools Display Modes
  #41  
Old 08-06-2012, 08:15 PM
scorch scorch is offline
Sergeant
 
Join Date: Jun 2012
Posts: 65
Default

Quote:
Originally Posted by Shadow0 View Post
^ that, and I am planning to make Kamino an Imperial Starting planet oneday, don't worry ;P

Also guys, I need some help in wich lines I need to alter for these things:

If I want to make it so that the infantry dies in one shot(might make it two).
If I want the rate of fire to be higher(more like in the Clone Wars tv show).
If I want to make, ''take cover'' more useful(less chance of bieng hit).
If I want to alter the chance other infantry hitting your infantry.

Edit:

Also, any suggestions on how to make Sergeants, Lieutenants and Captains more usefull?
Perhaps you can use Boba fetts damage code because he kills them in 1-2 shots. Also, for the rate of fire, soldiers in Thrawns revenge fire quite fast so I guess you can use there's and to make the sergents etc more usefull you could gice them a health increase/damage increase because high ranking clones are known to own like commander rex.
Reply With Quote
  #42  
Old 08-06-2012, 08:19 PM
Anakin's Avatar
Anakin Anakin is online now
Admin
 
Join Date: May 2012
Location: Germany
Posts: 176
Send a message via Skype™ to Anakin
Default

one was is to give units a passive ability or change the projectile. code a dummy projectile and only change its power
__________________
Republic at War


It's not important what or who you are, who you love, what your opinion is. Important is that other people respect this that you can just be yourself
Reply With Quote
  #43  
Old 08-08-2012, 11:33 AM
Shadow0's Avatar
Shadow0 Shadow0 is offline
Sergeant
 
Join Date: May 2012
Location: The Hague, Kingdom of the Netherlands, Europe.
Posts: 64
Default

Quote:
Originally Posted by scorch View Post
Perhaps you can use Boba fetts damage code because he kills them in 1-2 shots. Also, for the rate of fire, soldiers in Thrawns revenge fire quite fast so I guess you can use there's and to make the sergents etc more usefull you could gice them a health increase/damage increase because high ranking clones are known to own like commander rex.
Okej! I will give that a try ;P thanks

Quote:
Originally Posted by Anakin View Post
one was is to give units a passive ability or change the projectile. code a dummy projectile and only change its power
And I will try that! thanks!

Edit:

also the <Tactical_Health>40</Tactical_Health> line, that means how much HP your unit has doesn't it? so if I changed that to 1, 2 or 3 it would give him 3 hitpoints before he died righty? (I changed the damage of the infantry projectiles to 1).

Last edited by Shadow0; 08-08-2012 at 02:02 PM.
Reply With Quote
  #44  
Old 08-08-2012, 07:58 PM
scorch scorch is offline
Sergeant
 
Join Date: Jun 2012
Posts: 65
Default

I found a buf, when I play campain with your mod, stormtroopers in the prison level don't attack and when you get to a cutscene with dark troopers, it doesn't advance just stays looking at the dark troopers standing there.
Reply With Quote
  #45  
Old 08-08-2012, 08:34 PM
Shadow0's Avatar
Shadow0 Shadow0 is offline
Sergeant
 
Join Date: May 2012
Location: The Hague, Kingdom of the Netherlands, Europe.
Posts: 64
Default

Quote:
Originally Posted by scorch View Post
I found a buf, when I play campain with your mod, stormtroopers in the prison level don't attack and when you get to a cutscene with dark troopers, it doesn't advance just stays looking at the dark troopers standing there.
Well, bugs are bound to happen since I quickly made the mod in, or around 1 minute D:

I am not sure how to fix this, nor do I know how to deactivate the campaign >< else I would've done either D:

Sorry :S
Reply With Quote
  #46  
Old 08-08-2012, 08:39 PM
Republic at War's Avatar
Republic at War Republic at War is offline
RaW Testing Team
 
Join Date: May 2012
Location: The universe
Posts: 665
Default

Mod's are generally not compatible with campaigns.
__________________
We few, we happy few, we band of brothers; For he today that sheds his blood with me; Shall be my brother.
Reply With Quote
  #47  
Old 08-08-2012, 09:50 PM
Anakin's Avatar
Anakin Anakin is online now
Admin
 
Join Date: May 2012
Location: Germany
Posts: 176
Send a message via Skype™ to Anakin
Default

it it possible to deactivate/ hide the campaign button. but this is a bit more tricky than changing an xml
__________________
Republic at War


It's not important what or who you are, who you love, what your opinion is. Important is that other people respect this that you can just be yourself
Reply With Quote
  #48  
Old 08-08-2012, 10:42 PM
scorch scorch is offline
Sergeant
 
Join Date: Jun 2012
Posts: 65
Default

If im right you had to bribe some stormtroopers to help you who then appear in the cutscene but you can't bribe individual stormtroopers. PS I would also like to control fighers in space individually..

Last edited by scorch; 08-08-2012 at 11:13 PM.
Reply With Quote
  #49  
Old 08-08-2012, 11:27 PM
Shadow0's Avatar
Shadow0 Shadow0 is offline
Sergeant
 
Join Date: May 2012
Location: The Hague, Kingdom of the Netherlands, Europe.
Posts: 64
Default

Quote:
Originally Posted by Anakin View Post
one was is to give units a passive ability or change the projectile. code a dummy projectile and only change its power
Well, I changed the rate of fire for the projectiles, allthough the infantry still doesn't die in one shot, I am quite happy about it now.
The rate of fire was increased and the damaged upped a little and the infantry Health downed a little ^.^

Quote:
Originally Posted by Anakin View Post
it it possible to deactivate/ hide the campaign button. but this is a bit more tricky than changing an xml
Maybe oneday then, but not now xP still kinda a noob at it this :3

Quote:
Originally Posted by scorch View Post
If im right you had to bribe some stormtroopers to help you who then appear in the cutscene but you can't bribe individual stormtroopers. PS I would also like to control fighers in space individually..
I am not going to change the fighters, I kinda like how the fighters are at the moment :3 that and I am not even started on the space part, currently purely focusing on the ground part ;P

Also, I might need to have some help in finding how you can make it so you can bribe individual stormtroopers or the entire squad at once (if the latter is possible).

Last edited by Shadow0; 08-08-2012 at 11:30 PM.
Reply With Quote
  #50  
Old 08-09-2012, 10:08 AM
scorch scorch is offline
Sergeant
 
Join Date: Jun 2012
Posts: 65
Default

Uhh in the level where you must steal tibanna gas, you could bribe individual troopers I think.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT. The time now is 11:53 PM.



Designed by:Scott Stubblefield - Ported to vB by: Forum-Lance.com
Powered by vBulletin® Version 3.8.5
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.